Helping People Switch Positions Without the Nagging – User behaviour research

Project Type
User Research

Role
UX Researcher

Duration
Feb - Mar 2024

Tools
FigJam

View Full Research in FigJam

When we kicked off a new desk control app, we wanted to avoid guesswork. Instead of starting with screens, we started with people: why they switch (or don’t), how they work through a day, and what actually helps. 

Goal

Approach & Method

We used Indi Young’s Mental Models framework to uncover people’s underlying goals and thought processes when using height-adjustable desks. This approach turns qualitative interviews into structured insights helping define what people are trying to accomplish

Participants
10 office workers aged 30–55) who regularly used a sit-stand desk and control app. Participants were recruited through personal and professional networks.

Process

  1. Behaviour inventory: listed desk-related actions through a workday and grouped them into primary tasks.

  2. Behavioural segmentation: Identified five user types based on real behaviors; Task-Locked Sitters, Socially Cued Movers, Health-Driven Switchers, High-Intent Optimizers and Desk Keepers

  3. Interviews: 1:1 sessions focused on actions, intentions, approaches, and feelings.

  4. Analysis: Transcribed quotes, grouped similar tasks into patterns, and built a mental model linking user needs to product opportunities.

Behaviour-Based User Personas

Created five user personas based on on real behaviours.

People forget to switch positions.
At home, they sit for hours because there are no social cues; in the office, colleagues’ movements naturally remind them to stand.

Reminders need to be respectful.
Frequent or full-screen prompts quickly turn from helpful to annoying.

Ergonomics matter at the moment of action.
Many try to sit or stand correctly but aren’t sure what “correct” means.

People glance, not analyse details.
They like seeing daily progress at a glance but rarely dive into charts.

Control preferences vary by precision. People love one-tap to reach saved positions (auto-drive) via the app, but rely on handset buttons for fine-tuning.

Key Insights & Design Directions

Create smart, gentle notifications to nudge users to move.
Let them change position instantly with a “Switch now” action directly in the notification.

Build a compact system-tray app.
It stays available without getting in the way. Allow users to adjust reminder cadence and pause notifications during focus time.

Provide just-in-time ergonomic tips.
Display them when users start the app or after changing desk height, guiding them right when it matters most.

Highlight daily goals with lightweight progress rings with optional details tucked away.

Keep auto-drive functionality in the application and enable instant access from the notification

Decisions & Next Steps

Based on the research, the team agreed on four core features for the MVP:

  • Compact menu-bar app that stays available without interrupting work

  • Daily goals and progress tracking that motivate without dashboards

  • Customizable reminders so users can set their own rhythm

  • Gentle, actionable notifications with one-tap desk control

They directly address the key findings (people forget to switch, dislike intrusive prompts, and want simple, fast control).

Next steps:
We planned to test and refine:

  • Reminder cadence (A/B different frequencies and quiet hours)

  • Focus-time detection to pause nudges automatically

  • Adoption and retention, tracking goal completion and weekly use

Next
Next

Desk Link Application